AI Insights · Timothy · October 2021
Top Hack and Slash Apps in Romania in Q3 2021
Explore the performance of the top 5 hack and slash mobile games in Romania during Q3 2021, based on data from Sensor Tower.
In the third quarter of 2021, the hack and slash genre saw notable performances from several mobile games in Romania. Here, we examine the trends in weekly downloads, revenue, and active users for the top five applications in this category.
Honkai Impact 3rd
The game saw a peak in weekly revenue at approximately $2.9K in mid-August, while it also experienced fluctuations throughout the quarter, ending September with around $790. Weekly downloads reached their highest at 835 in mid-September, although they generally hovered around 500 downloads per week. Active users showed a downward trend from around 3.5K at the start of the quarter to roughly 2.4K by the end of September.
MARVEL Future Fight
This title experienced a notable spike in revenue in early August, peaking at $1.6K. Weekly downloads varied, with a high of 777 in early September and a low of 192 by the end of the month. Active users remained relatively stable, averaging around 8K, with a slight drop to about 6.5K towards the end of September.
Shadow Knight Ninja Games RPG
Revenue for this game was modest, peaking at $24 in early August. Weekly downloads showed a consistent upward trend, starting at 159 in late June and rising to 576 by the end of September. Active users also increased steadily, reaching approximately 1K by the end of the quarter.
Punishing: Gray Raven
After its release in mid-July, this game saw its highest revenue in early August at $2.1K. Downloads were highest at launch with 1.1K and gradually declined to around 111 by the end of September. Active users followed a similar trend, starting at 836 and stabilizing around 448 towards the end of the quarter.
Ronin: The Last Samurai
This game had relatively low revenue, peaking at $128 in mid-September. Weekly downloads increased from 104 in late June to 406 in mid-August, maintaining around 360 towards the end of September. Active users showed growth, rising from approximately 1K at the start of the quarter to 1.5K by the end of September.
For more detailed insights and data, visit Sensor Tower.